Archive for September, 2009

YUI 3 Is Out!

The YUI team has put out YUI 3.0:
We’re pleased to announce today the general-availability release of YUI 3.0.0. YUI 3’s core infrastructure (YUI, Node and Event) and its utility suite (including Animation, IO, Drag & Drop and more) are all considered production-ready with today’s release.
This is a ground-up redesign of YUI:

Selector-driven: YUI 3 is built [...]

Cappuccino is a Push over

Elias Klughammer has implemented the Juggernaut push server in a Cappuccino app.
Always nice to have an open source bare bones sample app for a marriage like this. Nothing beats looking at the source.

A note from the editors; Hat change!

Dear Ajaxian Community,
As editors-in-chief so to speak, I always feel that it is important to fully disclose to the community any affiliation change. We have always tried to by balanced, and show that by featuring all kinds of news (for example, we haven’t been shy at posting about great WebKit tech while at Mozilla, or [...]

Berts Breakdown

We usually post these on Friday, but who says a little fun on Monday is wrong? Paul Brunt has put together a nifty game using the Canvas tag. It’s pretty impressive. He is also using Chrome Frame to have the game work on IE as well.

Play it now

Going into details with the WebKit Page Cache

Brady Eidson has a great one two punch on the WebKit page cache. First, Brady delves into the basics of the page cache:

The Page Cache makes it so when you leave a page we “pause” it and when you come back we press “play.”
When a user clicks a link to navigate to a new page [...]

Dive Into HTML 5, Intro Articles, and IE 6 Cheatsheet

I’ve come across a few nice educational articles on HTML 5 recently I want to share.
The first is from Mark Pilgrim, who has been writing a new book called Dive Into HTML 5. He has put up two chapters already, “Detecting HTML5 Features: It’s Elementary, My Dear Watson” and “Let’s Call It a Draw(ing Surface).” [...]

Opacity: Fancy a design tool with “Save as Canvas”?

Our Webmonkey friends have featured Opacity, a vector image manipulation tool that has a couple of features that are interesting for Web developers wanting to do HTML5-y things:

To use the new source code feature in Opacity, simply design your vector-based graphic or animation sequence and, once you’re happy with it, head to the Inspector menu [...]

Content Aware Image Resizing… in JavaScript

Content aware image resizing is a nifty technique where you can make an image smaller by literally understanding the content better and remapping it.

Stéphane Roucheray has put together a fancy demo (Firefox 3.5 only) that uses JavaScript and the Canvas tag plus createImageData to do all of this in the browser versus C++:
For this [...]

Chrome Frame: No one will care but It’s fantastic!

I have rarely seen so much interest for an Internet Explorer dedicated plug-in!
While developers have been strafed twitter with re-tweets, technical questions and some guessed answer about Chrome Frame, Robert Nyman has already expressed his thoughts about Wave choice and latest Alex Russell idea.
Here few highlights:
No one will care

Home users who have no idea [...]

JavaScript Liquid Image FX

Inspired by its conceptual simplicity, Andrea Giammarchi ( cough, the newest Ajaxian, cough ) has revisited an old ActionScript 1.0 Image effect making it lightweight, 1.2Kb minified and gzipped, and portable, thanks to its cross-browser nature and zero libraries dependencies. Last but not least, it’s 100% JavaScript, and without canvas.

The theory is simple: expanding a [...]