Archive for the 'Games' Category
TechCrunch reports on a Googler, Paul Truong, who created an HTML5-based game for Gmail called Galactic Inbox using his 20% time:
When you start it up, a little Gmail logo envelope guy pops out of a “20% Projects Lab” and starts flying. Essentially, he’s a spaceship and can shoot objects coming his way. It’s simple, but [...]
August 27th, 2010 | Posted in Front Page, Fun, Games, Google, Miscellaneous | Comments Off
Interest in Canvas, as well as mobile apps, has led to a renaissance of old-school 8-bit graphics. Joe Huckaby of Effect Games has been playing around with color cycling, leading to some stunning effects.
Anyone remember Color cycling from the 90s? This was a technology often used in 8-bit video games of the era, to [...]
July 26th, 2010 | Posted in Canvas, Front Page, Games, Graphics, Miscellaneous, Performance | Comments Off
How hex geeky do you feel today? Take a sec to guess the hex!
June 16th, 2010 | Posted in Front Page, Fun, Games, Miscellaneous | Comments Off
Do you remember being really impressed by the initial
June 15th, 2010 | Posted in Front Page, Games, Miscellaneous | Comments Off
Jacob Waller created an addictive word came in Golingo. What sets it apart?
Not a single line of Objective-C written, courtesy of Titanium Mobile
Only one (!) image ingame – the rest is CSS3 magic
Fluid gameplay thanks to CSS Transitions and Animations
All logic using pure, beautiful JavaScript
Multitouch draggables using iPhone Touch API
Logic encapsulated using Low Pro – [...]
May 18th, 2010 | Posted in Appcelerator, Examples, Front Page, Games, Miscellaneous | Comments Off
Slither is a Web port of the age old Snake game.
Erik Johnson wrote the game, and had this to say about the project (available here on GitHub):
We’ve seen a million varieties of snake/nibbles games over the years, especially in Flash; however, I haven’t come across many that are implemented using Canvas. I’ve used it to [...]
May 13th, 2010 | Posted in Front Page, Fun, Games, Miscellaneous | Comments Off
Nearly 4 years ago, Ben Joffe created a fun Tetris-like game called Torus that takes the classic and makes it cylindrical. He just updated the game now that browsers can power his canvas game sooo much better.
Smooth falling motion
Smooth left/right motion
Row clear animation
Slightly higher playing field
Visual indication of death zone
“Sparkling” blocks
New points system
New piece types [...]
April 30th, 2010 | Posted in Front Page, Fun, Games, Miscellaneous | Comments Off
Akihabara is a set of libraries, tools and presets to create pixelated indie-style 8/16-bit era games in Javascript. What does it consist of?
Akihabara is composed of a number of libraries that use HTML5 canvas tag and some standard hooks.
Gamebox module is complete and compact enough for making games: it allows multiple grouped objects moving simultaneously, [...]
April 22nd, 2010 | Posted in Canvas, Front Page, Games, Miscellaneous | Comments Off
It is quite interesting to see how technology moves in circles. With canvas being the new fun toy to play with for creating browser-based games we have to find solutions to fake a 3D environment to be really fast (sure there is Canvas 3D but it is overkill for most games). The trick is to [...]
February 8th, 2010 | Posted in 8bit, Canvas, Front Page, Fun, Games, JavaScript, Miscellaneous, pseudo3d, tricks | Comments Off
Tim de Koning has done what folks do best with their winter holidays…. created something fun
With JSC64 he has ported the Flash version to give us an emulator for the Commodore 64 in JavaScript.
Tim’s work uses Canvas and he provides a jQuery plugin if you are that way inclined. It is fun to check [...]
January 5th, 2010 | Posted in Canvas, Front Page, Fun, Games, Miscellaneous | Comments Off